Game Based Learning Market Trends, Revenue, Key Players, Growth, Share and Forecast
The global game-based learning market size was USD 10.88 Billion in 2021 and is expected to register a revenue CAGR of 19.5% during the forecast period. Rapid adoption of digital learning solutions with immersive technologies such as Augmented Reality (AR) and Virtual Reality (VR) along with increasing penetration of internet as well as growing utilization of mobile devices are key factors driving game-based learning market revenue growth.
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