13 minutes, 37 seconds
-17 Views 0 Comments 0 Likes 0 Reviews
The hype surrounding GTA 6 Items has reached levels few games in history have ever seen. After more than a decade of anticipation since GTA 5, Rockstar Games’ next open-world epic has become the ultimate breeding ground for speculation, leaks, and wild internet theories. Some of them sound plausible, others are clearly made up, and a few are so outrageous that they make you wonder how people come up with this stuff in the first place.
But amid the chaos of fake “leaks,” AI-generated gameplay clips, and endless Reddit threads, there are some claims worth examining more closely. Which rumors have any basis in reality? Which ones are pure clickbait fantasy? Today, we’re breaking down the five biggest GTA 6 myths floating around the web and figuring out what actually holds up.
Claim #1: 70% of the Buildings Are Enterable
Let’s start with one of the most viral claims about GTA 6: supposedly, you’ll be able to walk into 70% of the buildings on the map. Seventy percent! That would make the fictional state of Leonida—the game’s version of Florida—the most interactive city ever created in a video game.
This claim first surfaced in late 2023 and early 2024, allegedly from a TikTok comment written by “the son of a Rockstar North developer.” That alone should tell you everything you need to know about its credibility. But as always, the internet ran with it. YouTube thumbnails screamed “70% CONFIRMED!!!” in all caps, and forums filled up with people speculating about every single interior that might be explorable.
The problem? It’s complete nonsense.
To put things into perspective, GTA 5 had roughly 50–60 interiors across thousands of buildings—around 1 to 2 percent of the total map. Red Dead Redemption 2 improved slightly, but even that game didn’t crack 10%. So going from a few dozen interiors to 70% would be an astronomical jump in both development time and system requirements.
Now, Rockstar has patented technology for procedurally generating interiors, which could allow them to create more buildings that players can enter without manually designing each one. That’s real. But “patent” doesn’t mean “feature.” Just because they can generate thousands of interiors doesn’t mean they will.
Realistically, most analysts expect something closer to 15–20% of buildings being enterable. That would still mean hundreds of new interiors—shops, apartments, diners, motels—creating a more immersive world without overworking the developers into oblivion. So yes, more interiors are coming, but 70%? That’s a myth that belongs in the dumpster.
Claim #2: Rockstar Is Using ChatGPT for NPC Dialogue
This rumor has spread like wildfire—and it’s one of the strangest ones yet. According to some fans, GTA 6 will use ChatGPT or another large language model (LLM) to power NPC conversations, meaning players could walk up to random citizens and talk to them naturally, just like they would with Siri or Alexa.
Sounds futuristic, right? Too futuristic.
This idea stems from Rockstar’s recent patents about advanced NPC decision-making and AI navigation. The patents describe smarter pedestrians and dynamic world interactions. Somewhere along the way, the words “smarter AI” got twisted into “ChatGPT in GTA 6,” and the rumor took off.
Let’s be real—there’s no evidence that Rockstar is integrating real-time AI chatbots into their game. None. The patents mention adaptive pathfinding and behavior trees, not machine learning chat systems.
Even if Rockstar wanted to implement AI conversations, it would be a logistical and ethical nightmare. Imagine the moderation issues alone—millions of players trying to have unfiltered conversations with virtual characters. Add in the hardware load, voice processing, and unpredictable outputs, and you’ve got chaos waiting to happen.
What Rockstar is doing is more grounded and much more believable: improving NPC realism. Pedestrians will likely react to your actions, adapt to the environment, and follow more natural routines. It’s a leap forward in immersion, but it’s not the dawn of sentient AI inside Grand Theft Auto. The “ChatGPT in GTA 6” myth is fun, but it’s fiction.
Claim #3: GTA 6 Includes Liberty City, San Andreas, and More
For years, one of the longest-running rumors has been that GTA 6 will include every major Rockstar city—Vice City, Liberty City, San Andreas, maybe even Los Venturas. The so-called “Project Americas” theory suggests an enormous multi-state map that connects the entire United States in one game.
It’s an idea that refuses to die, no matter how unrealistic it is.
The origin of this claim can be traced back to leaks referencing “Project Americas,” as well as eagle-eyed fans who spotted Liberty City license plates in official screenshots. Those details were enough to ignite wild theories that the full Liberty City would somehow be explorable in GTA 6.
The truth? Probably not.
Rockstar has confirmed that GTA 6 takes place primarily in Vice City and the surrounding state of Leonida. The license plates are likely just flavor details—after all, cars in Florida often have out-of-state plates in real life. That doesn’t mean the rest of the country is hiding just beyond the freeway.
Creating multiple full-scale cities would be an undertaking so massive that it would practically double or triple the game’s already-record-breaking development costs. It would also push the release back decades.
That said, some credible reports suggest that Rockstar may expand GTA 6 post-launch, possibly adding new cities or even new states through DLC or updates. That means Liberty City could appear eventually—but not at launch. For now, expect a sprawling, diverse Leonida region packed with urban skylines, rural swamps, and tropical coastlines.
Claim #4: GTA 6 Has Been Delayed Again
Every time GTA 6 trends on social media, someone inevitably claims that the game’s been delayed. It’s practically a ritual at this point.
Let’s set the record straight: GTA 6 is not delayed again.
Yes, Rockstar officially pushed the release from Fall 2025 to May 2026. That’s the only delay so far. The reasoning was simple—they wanted more time for polishing and wanted to avoid the brutal crunch that plagued Red Dead Redemption 2’s development. Bloomberg confirmed that Rockstar is taking a healthier approach this time, focusing on quality without overworking staff.
Since that announcement, both Rockstar and Take-Two have reaffirmed the May 2026 release date multiple times. Take-Two CEO Strauss Zelnick even said his confidence in that date is “very, very high.” Given that investors and analysts are watching closely, he wouldn’t say that unless he meant it.
At this stage, most of the core development is complete. The studio is polishing, testing, and optimizing. While unforeseen issues can always happen, another delay would surprise nearly everyone in the industry.
So don’t believe the clickbait thumbnails screaming “DELAY CONFIRMED.” The date stands: May 2026. And if it somehow changes again? Well, some YouTubers will probably just pretend it never happened.
Claim #5: GTA 6 Will Cost $150
The final major rumor revolves around the game’s price tag. According to the internet, GTA 6 will supposedly cost anywhere from $100 to $150.
Understandably, this caused a meltdown. Social media filled up with memes, boycotts, and jokes about taking out loans just to play the game. But the truth is much less dramatic.
The idea of “triple-digit pricing” comes from Take-Two’s comments about “premium pricing for premium entertainment.” Somewhere along the line, fans twisted that to mean a $150 launch price. In reality, it’s more of a marketing statement than a literal price hike.
Take-Two has every incentive to keep the base game at the standard $70 mark. GTA 5 launched at the normal price and went on to become the most profitable entertainment product in history. Rockstar doesn’t need to charge you triple—they make billions through GTA Online microtransactions.
If Rockstar ever tried to launch GTA 6 at $150, two things would happen: the internet would explode in outrage, and the game would be pirated into oblivion. Take-Two knows that. Their real strategy is to hook players at a standard price, then monetize over time with in-game content, DLC, and cosmetic purchases.
So don’t worry—you’re not going to have to sell your car to afford GTA 6. Expect a base price around $70, with deluxe or collector’s editions costing a bit more.
The Reality: Ambition Without the Nonsense
Once you cut through the noise, the real story behind Grand Theft Auto 6 is already more than exciting enough. Rockstar doesn’t need 70% of buildings to be enterable or ChatGPT-powered NPCs to make headlines.
What they’re building is a living, breathing Vice City that feels more dynamic, reactive, and detailed than anything before it. The NPCs will act more believably. The world will feel alive and connected. And the story—centering around protagonists Lucia and Jason—promises to blend classic GTA chaos with deeper emotional storytelling.
Rockstar’s goal has always been the same: to push the limits of open-world immersion. Even without the wild rumors, GTA 6 is shaping up to redefine what video games can do.
So, as we count down to May 2026, take a deep breath. Ignore the TikTok “developer sons,” the fake gameplay clips cheap GTA 6 Money, and the clickbait. The truth is already incredible enough: Rockstar is crafting something that could very well be the most ambitious game ever made.
Until then, step away from the rumor mill, touch some grass, and get ready—because Grand Theft Auto 6 is about to blow everyone away.
Share this page with your family and friends.